A downloadable game for Windows

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Sourpuss is a short single player adventure built in Unreal Engine 5. You play as the cosmic bounty hunter DANGERWIND, on a quest to protect the galaxy (and make money) in the year 3333 and 1/3.

Gameplay is first-person puzzle-solving, with story elements. You can play on Windows/PC with keyboard & mouse or a game controller.


This is an Unreal Engine 5 game for Windows. It is highly recommended you run this game on a machine with a dedicated GPU.

Here are the specs for my Dev Machine, and Gaming Laptop:

Alienware Aurora (desktop)
12th Gen Intel(R) Core(TM) i9-12900KF (3.19 GHz) 
NVIDIA GeForce RTX 3080
64GB RAM
Avg 104fps
@4k
Acer Nitro (laptop)
AMD Ryzen 9
Radeon 780M
32GB RAM
Avg 92fps
@QHD

Performance testing sheet: Link

The current build (v1.001) is playable start to finish with a credit roll at the end. I consider this an early release. Playtest feedback is always appreciated! I am working on a list of known-issues and improvements currently:

- Optimizing build size and performance

- Cinematic skip button is unfocused, you have to hit Esc or click mouse instead

Visit my website:  T Y L A K . C O M

Updated 13 days ago
Published 20 days ago
StatusIn development
PlatformsWindows
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorTylak
GenreAdventure, Puzzle
TagsAliens, Cartoon, Controller, First-Person, No AI, Non violent, Sci-fi, Unreal Engine

Download

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Click download now to get access to the following files:

Sourpuss_v1001.zip 860 MB

Development log

Comments

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(+1)

Realy cool game! I loved the music.
Make sure that before loading & after unloading a zone the doors cant open! XD


I managed to parkour into the first door you have to feed a candy to get to and the world wasn't loaded, the screenshot is from the door you have to step into to pass, I left a candy in the pressureplate and passed XD

Also, some coliders are a bit wonky and I would suggest lowering the bouncinnes of the player physics material and giving the player just a tiny bit of air control.

You are an artist and it shows! the visuals are incredible, with a bit more polish in some little things and longer gameplays it could be a really good game appealing to those who grew up playing ps2 games with that puzzle / unlocking things gameplay.

Keep it up!

(+1)

Hey, that's excellent feedback, thank you. Using candy on the pressure plates is definitely an exploit I should fix (only the player or crates should activate them). And forcing those progression doors to fully lock behind the player is a good fail-safe.

I'm going to do an update build in the next couple of days and will get those fixes in. Thanks so much!

(+1)

Looks great man ima give it a spin